This was a really good animation. It seems like you drew almost every frame, and for that I give props to you, because you did an amazing job drawing the characters. Also the animation itself was short, simple and funny. Well done!
This was really funny! I actually had a good laugh at it.
oh wow thank you!
Such a nice animation, and one of the few times that a pixel animation actually looks attractive. The animation itself was very smooth and combat was also pretty interesting. I wish there was more to it, but as I was informed, this is a cancelled project.
Very well made 24 project. I do like the detail you put into the game even with the limited time you had. The game play itself was smooth and fun, and reminded me a bit like the original Legend Of Zelda. I do have 2 complaints. For one, I felt that the yellow environment was not the best choice, as the color began to hurt my eyes after a small while of playing. Also, the hit detection is a bit off. The bee/fly enemy was able to damage me even when he wasn't touching my player. Finally, the sound and music was great in the game. Overall I rate this 4/5. A great pick up and play RPG that pushed its limits as it was completed in 24 hours. Just a few tweaks like maybe adjusting the yellow to a softer yellow or a darker color to mix better with the black, and fix the hit detection, and this would be a perfect 24 hour RPG.
If I have a couple hours tonight I'll look into getting some better hitboxes. That issue has come up before it was released as well by a friend. Also I totally agree on the color as well. Maybe I'll look into a muted overlay or even changing the assets altogether to fix that.
Thanks for the awesome feedback!
5/5, this is such beautiful artwork. The color pallet you chose works perfect, and I honestly can't stop looking at it. Well done!
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